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Zombie Apocalypse. Choose a kit!

Started by oli · 20 Sep 2011 · 23 posts survive · see it on the Wayback Machine

AuthorMessage
oliI am the
Posts: 6,100
Posted: 20 Sep 2011, 8:19pmSubject: Zombie Apocalypse. Choose a kit!
This is pretty self explanatory.

Choose a kit and explain why!

I choose C. Automatic rifle + grenade launcher = endless fun. Powerful handgun for close quarters battle = lots of mess. Golf club... Well, it's a golf club. It's easy to handle (compared to the other melee options). Molotov cocktails: cause seeing zombies die a slow death while on fire is more satisfying than the other options I reckon.  :brow:
GlockPosts: 9,845
Posted: 20 Sep 2011, 8:27pmSubject: Re: Zombie Apocalypse. Choose a kit!
I would take E.

Fuel will be rare as hen's teeth and highly useful for survival and or bartering. Also, if you're on foot versus zombies you're screwed but with a vehicle you can outrun them or reach places that zombies can't access. Vehicles need fuel.

Plus the chainsaw is also handy...not only as a weapon but you can cut down trees for shelter/fuel/reaching inaccessible fruit & nuts to eat.

You've got to think of more than just the offensive element of the kit here!

On that note; the MP5 in there is an awesome close combat weapon...the CQC weapon of choice of many of the world's elite forces in fact. A large percentage of zombie combat is indoors and in confined spaces...

In contrast the AK47 will take care of any long range threats.

Great kit IMO.
oliI am the
Posts: 6,100
Posted: 20 Sep 2011, 8:30pmSubject: Re: Zombie Apocalypse. Choose a kit!
Damn pacifists. I bet you'd probably ditch the weapons and go build a bloody hut in the middle of nowhere.  :facepalm:
GlockPosts: 9,845
Posted: 20 Sep 2011, 8:32pmSubject: Re: Zombie Apocalypse. Choose a kit!
Damn pacifists. I bet you'd probably ditch the weapons and go build a bloody hut in the middle of nowhere.  :facepalm:

Perhaps you read my post before the edit...please re-read it now with the offensive benefits of E outlined!

E no question here!

 :lol:
oliI am the
Posts: 6,100
Posted: 20 Sep 2011, 8:34pmSubject: Re: Zombie Apocalypse. Choose a kit!
Yeah you just added the benefits of the primary and secondary so you don't look like a pussy. :E
GlockPosts: 9,845
Posted: 20 Sep 2011, 8:39pmSubject: Re: Zombie Apocalypse. Choose a kit!
Yeah you just added the benefits of the primary and secondary so you don't look like a pussy. :E

Maybe so, but I will be an alive pussy. :E
oliI am the
Posts: 6,100
Posted: 21 Sep 2011, 7:00amSubject: Re: Zombie Apocalypse. Choose a kit!
You don't have access to nuclear weapons!
GlockPosts: 9,845
Posted: 21 Sep 2011, 2:27pmSubject: Re: Zombie Apocalypse. Choose a kit!
Pfft... all you need is a few smoke detectors, some liquid, and some gum.

image not archived: 600full-macgyver-screenshot.jpg
oliI am the
Posts: 6,100
Posted: 28 Sep 2011, 6:52pmSubject: Re: Zombie Apocalypse. Choose a kit!
Is everyone here too scared of zombies or something to take part? :E
headachePosts: 7,882
Posted: 28 Sep 2011, 8:10pmSubject: Re: Zombie Apocalypse. Choose a kit!
I'll take kit B. Then I'd shoot Oli and Glock from a distance and steal their shit.

I win.  :lol:
more kicks than Daniel-san and Mr Miyagi
StrykeSuper Hyper-Mega
Posts: 6,117
Posted: 28 Sep 2011, 8:27pmSubject: Re: Zombie Apocalypse. Choose a kit!

 I'm gonna go C

 M-16 you have 3 round burst for medium range zombie suppression, single shot for precision long range zombie elimination, and the M249 attachment for zombie zerg rushes.

 Handgun to for when your M-16 clip gets low or jams

 Sword for chopping zombie necks Wu Tang Style when you are up close and personal

 Molotovs to clear a path if you get hemmed in

When I die. I want to be frozen. And if they have to freeze me in pieces, so be it. I will wake up stronger than ever, because I will have used that time, to figure out exactly why I died. And what moves I could have used to defend myself better now that I know what hold he had me in.
WeezPosts: 1,958
Posted: 28 Sep 2011, 9:12pmSubject: Re: Zombie Apocalypse. Choose a kit!
I'm gonna go C

 M-16 you have 3 round burst for medium range zombie suppression, single shot for precision long range zombie elimination, and the M249 attachment for zombie zerg rushes.

 Handgun to for when your M-16 clip gets low or jams

 Sword for chopping zombie necks Wu Tang Style when you are up close and personal

 Molotovs to clear a path if you get hemmed in


pretty sure your melee weapon is a golf club  :lol:
StrykeSuper Hyper-Mega
Posts: 6,117
Posted: 28 Sep 2011, 9:14pmSubject: Re: Zombie Apocalypse. Choose a kit!

 Haha yes it is.

 For teeing off then
When I die. I want to be frozen. And if they have to freeze me in pieces, so be it. I will wake up stronger than ever, because I will have used that time, to figure out exactly why I died. And what moves I could have used to defend myself better now that I know what hold he had me in.
headachePosts: 7,882
Posted: 28 Sep 2011, 9:30pmSubject: Re: Zombie Apocalypse. Choose a kit!
Sweeeet, after I shoot you from a distance aswell, I can dual wield M-16's.
more kicks than Daniel-san and Mr Miyagi
oliI am the
Posts: 6,100
Posted: 29 Sep 2011, 6:31amSubject: Re: Zombie Apocalypse. Choose a kit!
You're no fun headache!

Stryke: Golf club is also good for when you need some time out. You just need to find some golf balls and a golf course. :D
headachePosts: 7,882
Posted: 29 Sep 2011, 9:32amSubject: Re: Zombie Apocalypse. Choose a kit!
Survival of the fittest bitches! :lol:
more kicks than Daniel-san and Mr Miyagi
Melvin SmileyPosts: 4,703
Posted: 29 Sep 2011, 9:52amSubject: Re: Zombie Apocalypse. Choose a kit!
If im going toe to toe with the undead a sword is imperative so option B it is.
I wanna be able to get close enough to fuck em up but not so close they can grab a hold of me so the knife is out.
The brain is what keep zombies on the roll so removing that is gonna be key. Im betting the sword is going to require less effort to do this than caving in the skull with a club or bat. At first It'll be all smash and splatter but after an hour or so of operation head fuck those shoulders are gonna get sore. Plus if you get a wave through it might be a benefit to be able to sever a limb or two to slow them down while you fuck up their zombie infested family. With a club and a bat this again requires more effort.
The land mine and sniper rifle give you the option of setting up some kind of defensive stronghold to sleep. You come home after a hard days work decapitating zombies, chillax, kick back, roll a doob and watch re runs of the simpsons knowing full well that if some famishing undead brain junky happens to wander into your pad unexpectedly he be fucked and if he just so happens to have a posse of similar minded zombies who all wander into your joint then the explosion should wake you the fuck up and give you enough time to get out or start capping fools with the sniper.
Plus the added bonus of mini sub to get me out of close jams!
"dont believe everything I say, I dont"
thresh0ldWUTIWUF
Posts: 1,637
Posted: 6 Nov 2011, 9:25amSubject: Re: Zombie Apocalypse. Choose a kit!
I would take E.


i would take Es also, but i dont pull up and they are shit now...

nah but thats a green jerry meaning its a water can not fuel...

khemPosts: 16,654
Posted: 6 Nov 2011, 10:42amSubject: Re: Zombie Apocalypse. Choose a kit!
pretty sure you can put whatever you like in it since its the zombie apocalypse... people will have better things to worry about than you using the right color jerry for petrol!

:E
Melvin SmileyPosts: 4,703
Posted: 6 Nov 2011, 11:58amSubject: Re: Zombie Apocalypse. Choose a kit!
Can see it now zombie pig pulling you over for suspected improper use of a water carrying device only to find an M16 in the back seat and brains all over the bumper bar. "meow wait here" he says while he attempts to lick the liquified grey mater from your bumper. Thresh drops the clutch and whammo, zombie pig splattered without having to use a bullet or a drop of water
"dont believe everything I say, I dont"